Pure damage-focused character with simple scaling. Ogre is the most straightforward damage dealer in Megabonk. With +1% Damage per level, Ogre gains consistent, predictable power growth without any complexity or downside mechanics. What you see is what you getβpure, reliable damage scaling.
What makes Ogre appealing is the simplicity. No luck dependency like Fox, no positioning requirements like CL4NK, no risk mechanics like Calcium. Just hit things harder every level. The Axe starting weapon provides excellent throwing/spinning coverage, and the automatic damage scaling means every level makes you noticeably stronger without requiring specific items.
Ogre excels throughout all game phases with consistent performance. Early game is easier than glass cannons, mid-game scales naturally without complex synergies, and late game remains competitive through pure damage multiplication. Perfect for players who want power without complexity.
+1% Damage per level
Each level increases all damage by 1%. No conditions, no downsides. At level 20, you deal 20% more damage. Stacks multiplicatively with Damage Tome and damage items.
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Guide content sourced from community strategies and official game data. Last updated: 10/5/2025
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